I had just started changing a few things on my material attributes, and set up one extra camera for now. I haven't changed too much, but will now get my bump map put together. So, on to that step.
I have no uv maps to do so I have moved into assigning materials and creating lights. The lighting part is going to be a real challenge. I have placed a light in the space and none of the materials are showing well. I will be working on getting them to work better today.
After playing with uv's and figuring out exactly how to do it I have finally found out a way I like to do it. here is the snap shot of the bill, wings, and eyes.
still tweaking them but I am really starting to like laying out uv's.