Well, I finally got some better materials applied and also my bump map. It is so fun to see it start looking real, and to see some renders.
I have been working on making the filament light up. I am trying to get a general light that I can also place to make the light glow correctly. My materials are placed but are not rendering yet, I think because the light is not really on them. I have a clear glass on the bulb which is showing a small reflection but is not really showing up yet.
I had just started changing a few things on my material attributes, and set up one extra camera for now. I haven't changed too much, but will now get my bump map put together. So, on to that step.
I have no uv maps to do so I have moved into assigning materials and creating lights. The lighting part is going to be a real challenge. I have placed a light in the space and none of the materials are showing well. I will be working on getting them to work better today.
After playing with uv's and figuring out exactly how to do it I have finally found out a way I like to do it. here is the snap shot of the bill, wings, and eyes.
still tweaking them but I am really starting to like laying out uv's.